| 1. | Orb of lightning damage bonus reduced to 6 from 12 闪电之球的附加伤害从12下降到6 。 |
| 2. | These classifications are listed in section 3 : damage bonuses 伤害分类列表在第三节:伤害奖励中。 |
| 3. | Implement damage bonus for frozen target . patch provided by jeniar 被冻结的目标将受到更多伤害( ? ) |
| 4. | Whirlwind attacks gain a damage bonus from the bushido skill , increasing as it affects more enemies 旋风攻击可得到基于武士道技能的加成伤害,随着敌人的增多而增大。 |
| 5. | The damage bonus is applied to all enemies that are hit by the whirlwind attack , including the primary target 加成伤害对所有受到旋风攻击的敌人起作用,包括第一个目标。 |
| 6. | Melee damage bonuses are now calculated based on the attacker ' s strength versus the defender ' s agility 肉博伤害的奖励现在通过攻击者的力量与被攻击者的敏捷之比来决定了 |
| 7. | Stormstrike now grants a 30 % spell damage bonus for the next 2 frost , fire or nature spells cast by the shaman 风暴打击现在额外提高30 %下两次冰、火、自然法术伤害-仅限于萨满哦。 |
| 8. | The weapons columns give the total attack bonuses due to class and level and total damage bonuses ( in parentheses ) 武器列按职业和等级给出了总攻击加值和总伤害加值(在括号中) 。 |
| 9. | Now provides a 1 % critical chance bonus per rank , in addition to its previous 20 % critical damage bonus 现在提供了一个百分之一的关键机会奖金每职级,除了先前的20临界损伤奖金。 |
| 10. | There is now a spell damage bonus based on the difference between the caster ' s intelligence and the target ' s wisdom 魔法伤害现在有了奖励值了,主要是根据施法者的智力与目标的智慧之比 |